Key Takeaways
- Arcade profit = (players × spend × repeat) − prize cost − fixed, across the whole floor.
- Redemption-game density drives repeat visits more than any single hero cabinet.
- Use the estimate to model a floor mix, then request a per-market compliance quote.
Illustrative estimates based on operator-provided inputs. Actual results depend on market conditions, player behavior, and regulatory requirements. Licensing and compliance in your market are your responsibility — confirm your local rules.
How This Calculator Works
Arcade profit is a floor aggregate: players × spend × repeat − prize − fixed. This tool lets a licensed operator estimate monthly net from four inputs — daily players, average spend, weekly repeat rate, and prize cost ratio.
Everything runs in your browser. No inputs are transmitted or stored.
The Model
prize_cost = players × spend × prize_ratio × repeat
gross = players × spend × repeat
net_monthly = (gross - prize_cost - fixed_daily) × 30
Repeat rate is the multiplier most operators underweight: a venue that turns one-time visitors into regulars compounds its base without acquisition spend.
A Worked Example
300 daily players, $10 spend, 2.5× weekly repeat, 30% prize ratio, $400 fixed/day:
- Gross/day = 300 × 10 × 2.5 = $7,500
- Prize/day = 300 × 10 × 0.30 × 2.5 = $2,250
- Net/day = 7500 − 2250 − 400 = $4,850
- Net/month ≈ $145,500
Tighten prize ratio to 22% and net jumps ~$22k/month — but watch repeat rate; players notice.
Mix for Repeat, Not Just Count
A floor full of cabinets but no redemption draw earns less than a balanced plan. Model the zone split with the FEC layout planner, and confirm redemption caps with your compliance profile.
Related Products
- FEC layout planner — zone a family entertainment floor
- Push score revenue calculator — model redemption earnings
- Gaming cabinet selector — match form factor to foot traffic
- Fish game machines — multiplayer tables
Explore the full set of operator tools on the Interactive Tools hub.
Entity context
- Tool: Arcade / FEC Profit Calculator | GOLDPRIME — a business application by GOLDPRIME GAME, a licensed-market gaming machine manufacturer.
- Part of GOLDPRIME's gaming operations toolkit; pairs with the FEC Layout Planner and the compliance hub for regulated-market deployment.
- Industry standard: GLI / BMM certification for gaming machine math and RNG (per market, per order).
- Related: FEC Layout Planner
- Related: Compliance
- Related: Instant Quote
References & standards
Frequently Asked Questions
What counts as arcade profit here?
Player spend on redemption and skill games, minus prize cost and fixed operating cost (rent, labour, utilities). It models the games floor only — F&B is separate unless you add it.
How does game mix affect profit?
A redemption-heavy floor earns repeat visits; a sparse floor of hero cabinets earns spikes but lower frequency. The calculator lets you test mix by changing player and spend assumptions per zone.
Is this a gambling tool?
No. These are redemption / skill-category attractions in many regulated markets. Player spend is entertainment spend; prize cost is a known variable. Confirm machine class and redemption limits with your local gaming authority.
Do you supply arcade attractions?
GOLDPRIME GAME builds pusher, ticket-redemption and simulator cabinets for licensed operators in regulated markets, with certification scoped per market and per order.